Changelog
v0.12 — September 2026
- Notifications — A bell in the top bar now collects everything that needs your attention — refinery runs that finished, crafts that are ready, transfer requests, settled sessions — with an unread count and a full history page.
- Desktop alerts — One switch in the notification panel turns on browser notifications, so a finished work order reaches you even with Motherlode closed.
- Crafting now takes time — Starting a craft spends the materials and puts the item on the bench for its build time; it lands in your inventory when you collect it, and you're told the moment it's ready.
- Off-platform crew — A session host can add crew who don't have a Motherlode account by name, and they get counted in the payout split like anyone else.
- Org blueprint overview — A new Blueprints tab on your org shows which blueprints the org can collectively craft, who owns each one, and which ones nobody has yet.
- Dismantle part of a stack — The dismantle popup now lets you pick how many units to break down instead of always taking the whole stack.
- Transfer requests reach the holder — Asking to withdraw material now notifies whoever is holding it, rather than waiting for them to check the Transfers tab.
- Proper confirmation popups — Removing a line from your inventory or an org stockpile now asks in Motherlode's own popup instead of a plain browser dialog.
v0.11.1 — August 2026
- See what components break down into — Every component in a salvage session's manifest now expands to show the exact ores and gems you'd get from dismantling it, and what they're worth at current prices.
- Sell it or strip it — Each component now shows its dismantle value next to its sell price, with the better of the two highlighted, plus session-wide totals for both.
- Dismantle returns in crafting — Opening a blueprint in the crafting tool now shows what the finished item hands back if you dismantle it, scaled to the quantity you're planning to make.
- Components panel spacing fix — The Components Recovered panel no longer sits flush against the Salvage Log above it.
- Searchable ore and location pickers — Adding an item to an org stockpile or your inventory now uses a type-to-search dropdown instead of a long scrolling list.
- Dismantle items in your inventory — You can dismantle items in your inventory with the click of a button.
v0.11 — August 2026
- Ship components in your inventory — Your inventory now tracks salvaged and crafted ship components alongside ore, listed by grade, class and size with their own value total.
- Strip components off wrecks — When you collect a salvage wreck you can now tick off the components you pulled from it, not just RMC and construction material.
- Session component manifest — A session now shows every component the crew has collected, who grabbed it, and what it's worth.
- Components in the payout split — Closing a session now hands out collected components to crew alongside ore and counts them in each person's cut.
- Reworked session close — The close-session screen now walks through work orders, personal inventory and components in one place instead of a cramped panel.
- Org stockpile for components — Orgs can pool components as well as ore, with the same holder, location and withdrawal-request flow.
- Deposit components to your org — A transfer button in your inventory sends components straight to an org stockpile you belong to.
- Mark blueprints you own — Blueprints in the crafting tool can now be bookmarked as owned, and the catalog can be filtered to just those (or just the ones you're still missing).
- Crafted items go to your inventory — Finishing a craft now drops the item into your component inventory instead of just clearing the queue.
- Item withdrawal fix — Requesting a component out of an org stockpile now opens the same confirmation popup as ore, rather than a cramped number box in the table row.
v0.10 — July 2026
- Developer API & OAuth apps — Your Profile now has a Developer page where you can generate an API key or register an app to pull Motherlode data (prices, ships, ores, and more) into your own tools, with full docs at /developers.
- Connected apps — A new Connected Apps page lets you see and revoke any third-party app you've authorized to access your Motherlode account.
- Org stockpile deposits are instant — Depositing materials to the org stockpile now shows up immediately under your name as the holder, instead of waiting on manager approval.
- Stockpile withdrawals approved by the holder — Withdrawal requests are now approved by whoever's personally holding the material rather than a dedicated stockpile manager role, and the Transfers page is now open to every org member.
- Transfers are private — A transfer request is now only visible to the two people involved instead of the whole org roster.
- Session close stockpile option — When closing a session, you can now tick a "Stockpile" box next to your own kept materials to log them into the org stockpile under your name, replacing the old separate stockpile field.
- Sessions list overhaul — The Sessions list is now paginated with filters for activity type and status, plus checkboxes to remove multiple sessions at once.
- Sign-in redirect fix — Signing in now takes you back to the page you were trying to reach instead of always dropping you on the dashboard.
- Lifetime stats are now permanent — Your career totals on the dashboard (work orders, SCU mined, aUEC earned) now only go up, even if you later delete an old session, so they track your all-time career rather than your currently-existing data.
- "Refined Price" renamed — Ore price displays across the app now say "Refined Price" instead of "Base Price" to make it clearer what the number means.
- Terms & Privacy pages — Added proper Terms of Service and Privacy Policy pages, linked from the footer.
- Location data fixes — Corrected a few misplaced Pyro and Nyx locations, so Checkmate Station and Levski now show under their correct parent bodies on the data pages.
v0.9 — July 2026
- Save loadouts — Build a laser and module setup, give it a name, and save it so you never have to rebuild it from scratch again.
- Loadout sharing — Once a loadout is saved, a share button copies a short link you can drop in Discord — anyone who opens it sees your exact setup.
- Loadout dropdown — A searchable dropdown in the loadout builder lets you quickly switch between all your saved configs without leaving the page.
- Crafting precision — Modifier percentages in the crafting tool now show two decimal places instead of one, so small differences between quality tiers are easier to read.
v0.8 — June 2026
- Org invite links — Admins can now create shareable invite links to bring new members directly into the org, with optional expiry dates and use limits. Recipients click the link, see a preview of the org, and join in one tap — no join request needed.
- Leave org — Members can now leave an org themselves from the org page, with a confirmation step to prevent accidents.
- Private orgs — A new Visibility toggle in org settings lets admins hide the org from the leaderboard, search, and public pages so only members can access it.
- Scout find location fix — Editing a scouted rock now correctly pre-fills the location field instead of leaving it blank.
- Stockpile deposit fix — Depositing multiple batches of the same ore at different qualities no longer collapses them into a single entry — each quality level is now tracked separately.
v0.7 — June 2026
- Organizations — Create or join an org, manage member roles, and pool ore and materials in a shared org stockpile with deposit and withdrawal requests.
- Org leaderboard — See which orgs have earned the most aUEC, complete with member counts and org logos, 10 per page.
- Org logos — Org admins can upload a custom logo (JPG or PNG, up to 2MB) that shows up across the org's pages and the leaderboard.
- Public org pages — Anyone can now view an org's stats and apply to join, even before becoming a member.
- Session groups — Create named sub-groups within a session (e.g. separate ships or squads), drag and drop crew members between them, and rename or delete groups on the fly.
- Per-group scouting view — When a session has groups, the scouting log can be filtered to show only your group's finds or everyone's.
- Streamer mode — Session join codes are now hidden by default in the session view, with a one-click toggle to reveal and copy the real code.
- Sessions list fix — Closed sessions you crewed on (not just ones you started) now show up correctly in your Sessions list.
- Real-time delete fixes — Removing a crew group, work order, or scouting/salvage find now disappears for everyone in the session immediately.
- Rocks cracked count fixed — A closed session's rock count now correctly includes rocks that were cracked and used in a work order.
- Landing page refresh — The homepage now shows a 7-day mining and salvage earnings chart alongside a cleaner community stats panel.
v0.6 — June 2026
- Edit scout finds — You can now edit a scouted rock's details (location, mass, composition, notes) after logging it, as long as the session is still open.
- Edit salvage finds — Salvage finds can also be edited after the fact — update the target type, ship, or notes without deleting and re-entering.
- Delete finds — Scout and salvage finds now have a delete button with a confirm step so you can remove mistaken entries.
- Live delete sync — When anyone in a session removes a find, it disappears from everyone else's screen automatically.
- Revert rock status — Scout find cards now have a back button so you can step a rock's status backwards if you advanced it by mistake.
- Notes on rock cards — Any notes you entered on a scout find now appear directly on the rock card in the session view.
- SCU per ore line — Each ore in a rock's composition now shows its estimated SCU share, so you can see at a glance how much of each material you're looking at.
v0.5 — June 2026
- Salvage support — You can now create salvage sessions, log what you find, and track hull scraping work orders alongside your normal mining runs.
- Push notifications — Opt in to get a browser notification when your refinery work order is ready to collect.
- Inventory management — A new inventory page lets you track materials and gems stored across your ships and hangars.
- Transaction history — Your dashboard now shows a log of recent session activity so you can see what you've been up to at a glance.
- Discord link — Quick links to the Motherlode Discord are now in the sidebar and on the landing page.
- Search fixed — The in-app search bar has been rebuilt and now reliably finds pages and features across the app.
- Work order delete fixed — Deleting a work order from a session now works correctly.
- Ore table improved — The ore reference page has been reworked with more accurate data and a cleaner layout.